Good day everyone,
I have a few suggestions that I think might help to increase the population when it comes to PvP on Redemption. I've been clearing non stop ICC and RS 25 nm for a while now with my guild, and not really wanting to make an alt yet I have started PvPing to explore new thrills on the server. As a result I have a few suggestions that might help with drawing more players into the PvP environment.
1) Two months ago you guys decided to remove the Frost Emblem tokens from Wintergrasp due to the complaints that people were only joining in the last few minutes and not for the full duration. I think that replacing them with only two maniac points for a win is a little lackluster considering that to buy two frost emblems would cost you ten Maniac points. Since the change the ammount of players that tend to queue up has dropped significantly, and only recently have I seen on average about 15 - 20 players online. Wintergrasp is supposed to be an epic battle with sieges and 40 player teams that rush to objectives to get things done. Not really exciting when one faction is simply trying to defend BT or SR the entire time because there aren't enough players to make use of the entire map. My suggestion is that perhaps the number of maniac points you get could depend on the rank that you achieve in wintergrasp. For instance as a recruit you could give out 1 point, but as you rank up maybe you could give more so rank 2 would be 5 and max rank would be 10. And then for wining you get the extra 2 and losing you get only 1. This would help attract players who pvp and pve to come more often and go for the full length of the battle as there is more incentive to rank up. On top of this you have alot of PvE and PvP players who want all those sexy transmog items and Legion mounts that you guys worked hard to bring to our server so it's another incentive for them to PvP XD.
2)Trading in Emblems of Frost for Honour is a suggestion I have as it would allow players who are thinking about getting into pvp to get the starting gear they would need for battlegrounds and arenas a little easier. I don't see much of a downside to this as the PvP gear that you can purchase with honour isn't the best gear in the game except for trinket really. Offering 1000-2000 honour for a frost emblem would give players an incentive to start pvping that spend most of their time PvEing all week long as once you get all the frost emblem gear that you need, everyone just starts spending their frost emblems on Primordial Saronites to sell anyways.
These are my two suggestions for how to get players more into wintergrasp and arenas. I'd be interested in hearing any thoughts on how to increase the player population for random battlegrounds. Perhaps something similar to my first suggestion where maniac points could be offered as a reward. If anyone else has any suggestions or thoughts on what I wrote, maybe pointing out any downsides to what I suggested so that we could work out a solution I'd appreciate it.
Thanks,
Bartok