jestersknight wrote:World chat is basically a cancer, there is always someone arguing, always someone swearing, always someone causing trouble and debates on subjects not allowed on the server. GM's are constantly having to remind others in world chat to respect each other or threat of ban/muting. Why should the already busy GM's have to endure this policing? I favor our GM's, they do a great job at handling in game issues and world chat debate only hinders their performance of their duties. Relating back to the cancer part of this paragraph, this is my main concern. I love my faction, I don't care about what the other faction has to say to me or what they trade or what they raid. Blizzard designed the game this way so that there would be way less trolls in game.
I understand your troubles with the other faction, especially for pvp situations. While you can usually /ignore whispers, players tend to go out of their way, sometimes relogging other characters to upset. You can screenshot, report if they keep harassing sure but it shouldn't happen that often and I think that's the main problem. This is caused by the current state of community.(or I'm delusional because of high standards)
I really enjoy wow-mania. I brought my girlfriend, best friend and a few online playmates here. I like the rules of wow-mania but the ones that are supposed to keep social integrity are not being enforced. You say Game Masters are constantly having to remind people to behave, I see 10 people harassing 1 person and 1 person being made an example of 9 people getting away with it.
Justice isn't the point. When you these troubles fester it becomes increasingly difficult to punish people. They see examples from before and they learn it's okay to act that way and feel wronged instead of taking a lesson when punished. However that punishment has to start somewhere or it will get only worse and more complicated. (Good luck with managing that kind of BS by the way, honestly) If someone claims they have been on this server for a month and they have never seen anyone getting punished from intentionally upsetting another person, I could believe them.
I'm almost sure a lot of our game masters are already having trouble to deal. Maybe some burned out, some refrained themselves from acting. Maybe there are those having issues with being marked as trigger-happy because of the ongoing ignorance turned this state to a norm.
Mocking, trolling, flaming really is a norm in world chat right now. I don't use these words lightly. I think the punishments need to be nudged a little to make some people (youth mostly) understand and care more. Some would leave but more stay in the long run. Those who would otherwise leave are likely older players too, meaning more donation.
Getting past all that ranting (Sorry if too much!), would it be possible to have "moderators" for world chat? (In time, not right away)
So let's say one or two GMs step up and starts enforcing rules more often and without fault. I can easily see a lot of hate rising against them. Even the better folk might misunderstand and get caught in the hate wave, maybe even leave because of feeling insecure.
There are not a LOT of GMs active all the time. So I wouldn't expect a teamwork enforcement. If multiple more are recruited at the same time, there can be a lot of judgement errors from the new ones in a close timeline, causing more problems.
If Janitor has time just spanks some of the community members into better behavior. It would only be a temporary solution.
After all, maybe some spanking and some recruiting? I hope it doesn't come off as prejudiced but especially for American prime hours. There just seem to be less GMs active that time unless I misunderstand the extent of freedom of speech. I just want wow-mania to be a more friendly experience mostly so it's more enjoyable for people around me.
Edit: I checked the GM application checklist and incidentally that's the timeline availability being looked for xD Hoping the repetition these points not bothering anyone, I decided not to delete the post in case it gives an idea to any player or staff.